Carrying

=Carrying Stuff=

All equipment is considered to be less than size 1 unless otherwise specified. Any normal strength character can carry an unlimited number of less than size 1 objects, within reason. A character should not carry 47 battleaxes on a module. Unless you have a physrep for your items with you, you cannot use any tags that you carry in any way apart from barter.

Carrying characters
It is against the rules to grab, lift or otherwise touch another player.

If Joe the fighter wanted to carry a wounded companion Dave back to town, Joe would keep one hand free and say, ”I pick you up. Normal strength.” At this point Dave, being size 1, would stand up and walk along side Joe, doing his best to look wounded. Joe would pretend to carry Dave until Dave can be healed.

Limits for what a character can move are dependant on character strength. One normal strength character can “carry” or drag a size 1 character or object at a slow walk. All characters are considered size 1 unless otherwise specified.

Estimating sizes
A size 1 character or item is about the size of a person. Size 2 would be roughly equivalent to 2 people. Size 10 would be roughly equivalent to two horses. The term size at FLAG is simplified though, and so size 1 could be a small pile of rocks that weigh about as much as a person, or a tremendously large box of feathers.

Other factors affecting carrying items
Weakness: Target attacks are -2 damage, may not lift normal or larger size objects or characters.

Duration 1 minute.

+1 Strength: The character gains the ability to ‘carry’ one normal sized character at normal movement rate up to a run.

+2 Strength: This ability also allows the character to drag a maximum of two normal sized characters at a slow walk or carry one normal sized character at normal movement rate.

+3 Strength: This ability allows for a maximum of 2 normal sized characters to be dragged at a slow walk, or a maximum of 2 normal sized characters to be carried at normal movement rate.

+4 Strength: The character may carry a maximum of 2 normal sized characters at normal movement rate, or drag 3 normal sized characters at a slow walk.